AI & Services

AI Built Several Times More Apps, but Only 3 in 100 People Pay.

Since AI coding tools arrived, app supply has grown 2 to 4 times, while total market usage and revenue have grown only modestly. See what a16z's app data and the 3% US paid AI rate say about the product gap.

· Huuush

AI Built Several Times More Apps, but Only 3 in 100 People Pay

Key takeaways

  1. 1After coding agents spread, monthly new apps on iOS, Android, and Chrome grew roughly 2 to 4 times.
  2. 2Total US app market revenue rose about 2% and time spent about 7%, with productivity apps leading usage growth.
  3. 3Paid AI subscription penetration seen on US consumers' personal cards was about 3% in Q1 2026, so the core product challenge is finding a problem people will pay to solve.
a16z chart showing paid AI subscription penetration among US consumers at about 3% in Q1 2026

AI coding tools have made building apps several times faster. But time spent and revenue in the app market are moving only modestly, and only about 3 in 100 US consumers pay for an AI service with a personal card. a16z's chart commentary, published September 18, 2026 (September 19 in Korea), shows the gap between the surge in app supply and willingness to pay.

a16z calls this trend "App-Slop." It describes a flood of apps built with AI tools, without a matching rise in apps people actually use.

The key line from the original: "AI apps are plainly very popular, but the apps made by AI, not so much." In other words, AI apps themselves are clearly popular, but growth signals for apps made with AI are much more modest.

App supply has grown several times over

According to NBER Working Paper 35275, which a16z cites, monthly new app counts on iOS, Android, and the Chrome Web Store grew to about 2 to 4 times their earlier levels after coding agents spread. Over the same period, downloads and iOS ratings across apps stayed roughly flat. From January 2025 to April 2026, the share of apps that failed to reach an early-user benchmark in their first three months after launch rose from 78% to 87% on iOS, from 22% to 26% on Android, and from 19% to 33% on Chrome.

Trend of monthly new app supply on iOS, Android, and Chrome, with the agentic coding era marked
Monthly new app supply in app marketplaces and early results after launch. Source: a16z Charts of the Week, NBER Working Paper 35275.

The paper is "Writing Code vs. Shipping Code: Productivity Effects Across Generations of AI Coding Tools" by Mert Demirer, Leon Musolff, and Liyuan Yang. It is an NBER study released in May 2026, and a September revision is reflected here. Analyzing the activity of more than 500,000 developers on GitHub, it found that coding activity rose 30% with autocomplete, 180% with conversational agents, and 240% with autonomous agents across tool generations. Project counts rose 80% and actual releases rose 30%, so the further you move from writing code toward shipping a product, the more separate execution ability matters.

Take a look at the a16z post that introduced the growth in app supply. X @a16z shared a chart showing new iOS apps up 60% year over year in December 2025.

Loading X post.

Unable to load the X post. Please try again.

Total app market revenue is up 2% and time spent is up 7%

In US app market metrics compiled by Sensor Tower as of September 15, 2026, total revenue rose about 2% and time spent rose about 7% over the past year and a half. This is less a market where app usage jumped several times over at once than one where growth drivers differ by category.

Index of US app market revenue and time spent with December 2024 set to 100: revenue 102 and time spent 107 in August 2026
Index of total US app market revenue and time spent. Baseline is December 2024 = 100. Source: Sensor Tower data cited by a16z (as of September 15, 2026).

Productivity apps and AI tools drove usage

Productivity was the category where time spent grew fastest. By revenue growth it ranked second, behind Food & Drink. ChatGPT, Claude, Gemini, and Grok led this trend, and in the Dev Tools category, Replit led growth.

Change in US app revenue and time spent by category, with productivity apps ranked by growth
Change in revenue and time spent by app category. Productivity ranks first in time spent growth and second in revenue growth. Source: a16z Charts of the Week, Sensor Tower.

So "AI apps are popular" and "apps made with AI tools get chosen" are different questions. Consumers are spending more time on productivity tools like ChatGPT, and for a new app to win that much attention and revenue in the overall market, it needs a specific reason to be used.

About 3 in 100 US consumers pay for AI

In Consumer Edge's analysis of US consumer card transactions, paid AI subscription penetration rose from under 1% in 2023 to about 3% in Q1 2026. The figure reflects the share of paid transactions seen on personal credit and debit cards. It does not include free users or payments covered by a company or employer.

By age, penetration was about 6% for ages 18 to 24 and about 1.5% for ages 65 and up, so the youngest buyers paid at roughly four times the rate. Differences in adoption by generation are a clue to which product experiences give new customers immediate value.

Loading X post.

Unable to load the X post. Please try again.

The hard part is not code but a problem painful enough to pay for

Using AI and paying for AI are completely different matters. About 3 of every 100 US consumers pay for AI services with a personal card, and the other 97 use it for free or have not started yet.

The 18-to-24 group may have opened their wallets first because they hit the "I can't do without this" moment sooner than other age groups. Payment is a signal that a product clearly reduces a real pain in daily life.

For people building apps, the hard part now is not writing code but finding a problem painful enough that people will pay. The ability to build apps faster is widespread, and your next choice depends on which problem you decide to solve.

Look at what problems the 3% who already pay are paying for, and you can see where the next 3% will come from. What that 3% buys will shape the next year.

Sources

Frequently asked questions

How was the 3% paid AI adoption rate calculated?
It is the paid AI subscription penetration Consumer Edge observed on US consumers' personal credit and debit cards. It does not include free use or payments covered by a company.
How should I read demand for apps built with AI?
Look at new app supply, downloads and user ratings per app, and repeat use and conversion to payment together. The NBER study compared growth in new releases with the share of apps that reached an early-user benchmark.
Which AI app categories are growing?
In the US app market, Productivity ranked first in time spent growth and second in revenue growth. ChatGPT, Claude, Gemini, and Grok led the productivity trend, and Replit led growth in Dev Tools.
What should app builders check first?
Decide whose recurring pain you are reducing, then test usage frequency and willingness to pay with a short product flow. Rather than launch counts, you can use repeat visits and the value customers pay for as your learning metrics.

Related articles